AI Insights · Timothy · October 2021
Top 5 Soccer Games on iOS in Poland: Q3 2021 Performance
Explore the performance metrics of the top 5 soccer games on iOS in Poland during Q3 2021, including revenue, downloads, and active users.
During the third quarter of 2021, the top 5 soccer games on iOS in Poland showcased varied performance trends, with some apps seeing steady growth and others experiencing fluctuations in revenue, downloads, and active users. Here's a detailed look at their performance based on data from Sensor Tower.
Top Eleven Be a Soccer Manager from Nordeus saw a consistent increase in weekly revenue, peaking at approximately $4.7K in mid-September. Weekly downloads fluctuated but showed a general upward trend, with a high of 595 in the week of September 13. The app maintained a stable base of active users, averaging around 4.1K throughout the quarter.
EA SPORTS FC™ Mobile Soccer by Electronic Arts experienced fluctuations in weekly revenue, with peaks reaching around $2.8K in early August. Downloads decreased significantly mid-quarter, bottoming out at 617 in early September before recovering slightly. Active users remained relatively stable, averaging around 19K, with a notable rise to over 20K in the final week of September.
Football Rivals: Soccer Game from Green Horse Games Srl had a mixed quarter. Weekly revenue saw a peak of $2.1K in early August. However, downloads remained low throughout the quarter, with a minor peak of 47 in the first week of September. The number of active users showed a downward trend, settling at around 243 by the end of September.
Mini Football - Soccer game by Miniclip.com saw its weekly revenue fluctuate, with a high of $1K in mid-September. Downloads peaked at 1.6K in early August, while active users saw an increase mid-quarter, reaching a high of 3.2K in early August before stabilizing around 2.4K by the end of September.
Head Ball 2 - Soccer Game from MASOMO LIMITED experienced varied weekly revenue, peaking at $814 in late June. Downloads fluctuated, with a significant peak of 1.9K in the last week of September. Active users saw a decline from 11.7K in late June to a low of 5K in mid-September before rising again to 6K at the end of the quarter.
These trends highlight the dynamic nature of the mobile gaming market in Poland. For more detailed insights and comprehensive data, visit Sensor Tower.